> On Aug. 29, 2014, 3:52 p.m., rmudgett wrote:
> > /branches/12/res/stasis/stasis_bridge.c, line 140
> > <https://reviewboard.asterisk.org/r/3929/diff/2/?file=66975#file66975line140>
> >
> >     Optional nit: Extra blank line :)
> 
> Matt Jordan wrote:
>     Well, that extra blank line was there to prevent the conditional clauses 
> in the if statement from lining up to closely with the code inside the if 
> statement. I can remove the tabs for the conditional clauses and use spaces 
> instead, but I'm not sure how much it will improve readability.

I don't think simply removing the blank line alters the readability because the 
guidelines make it that way.  Though mixing tabs and spaces tends to make 
people see red. :)


- rmudgett


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On Aug. 29, 2014, 7:31 p.m., Matt Jordan wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://reviewboard.asterisk.org/r/3929/
> -----------------------------------------------------------
> 
> (Updated Aug. 29, 2014, 7:31 p.m.)
> 
> 
> Review request for Asterisk Developers.
> 
> 
> Bugs: ASTERISK-24264
>     https://issues.asterisk.org/jira/browse/ASTERISK-24264
> 
> 
> Repository: Asterisk
> 
> 
> Description
> -------
> 
> When ARI manipulates a bridge, it generally doesn't care what the mixing 
> technology is. Operations should initiate on the bridge regardless of its 
> mixing technology - and while that mixing technology may determine the 
> experience channels within the bridge have, the actual operations themselves 
> should be the same.
> 
> This isn't the case with holding bridges. Currently, the following issues 
> exist:
>  * Music on Hold is played into a bridge using an Announcer channel. There 
> are two issues with it currently:
>    (1) The Music on Hold channel is also not marked as being allowed within a 
> Stasis bridge, so it generally never makes it into the bridge (of any type).
>    (2) Even if it did, because it does not have a bridge role of "announcer", 
> it joins the holding bridge as a participant. Additionally, the holding 
> bridge starts MoH on the Announcer channel (which is ironic, but not super 
> useful).
>  * Playback channels do not join as an announcer. Playing back announcements 
> using the /play operation would not be heard by participants.
>  * Participants join without a role. As such, MoH is started for the channels 
> automatically; however, subsequent bridge operations that would stop MoH 
> would fail (as there is no Announcer channel playing MoH to the bridge). From 
> the perspective of ARI users, this is counter-intuitive - I would not expect 
> MoH to be started for me. The mixing technology determines how media is 
> shared between participants, not the application experience.
> 
> This patch does the following:
>  * The Stasis bridge class now inspects channels as they are going into a 
> bridge. If the bridge has a holding capability, and the channel has no roles, 
> we give it a participant role and mark the default behaviour to have no 
> entertainment. This allows addChannel operations to continue to set a 
> participant role with an entertainment option if it felt like it (or could do 
> it).
>  * The playback channel now gets a role of announcer, as does the music on 
> hold channel. For mixing technologies this is a NoOp; for holding bridges it 
> means the channels should have the expected behaviour.
>  * The music on hold channel is now Stasis approved (tm)
>  * Finally, a small bug in 'core show channel' was observed, in that we 
> attempted to calculate CDR variables for internal channels. That generates an 
> annoying warning; internal channels now no longer attempt to access CDR data.
> 
> 
> Diffs
> -----
> 
>   /branches/12/res/stasis/stasis_bridge.c 422438 
>   /branches/12/res/res_stasis.c 422438 
>   /branches/12/main/cli.c 422438 
> 
> Diff: https://reviewboard.asterisk.org/r/3929/diff/
> 
> 
> Testing
> -------
> 
> The bridge-infinite-wait examples on the wiki (that Sam and I are working on) 
> now ... work.
> 
> 
> Thanks,
> 
> Matt Jordan
> 
>

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