The code in app_followme.c that's now in /trunk has a framework to
play audio to more than one channel at the same time.

On 7/30/06, Dovid Bender <[EMAIL PROTECTED]> wrote:
>From looking at the wiki it dosent seem like the option is available. You
may want to edit app_dial.c yourself or contact the developers list.

Dovid

----- Original Message -----
From: "snlee" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, July 25, 2006 9:33 PM
Subject: [asterisk-users] Play sounds to the callee and the
callersynchronously when call begins


> Hi list,
>
> I use the Dial application with L option and set the variables as
> follows:
>
>  LIMIT_PLAYAUDIO_CALLER = yes
>  LIMIT_PLAYAUDIO_CALLEE = yes
>  LIMIT_CONNECT_FILE = my_sound_filename
>
> When the call begings, it plays my_sound_filename to the caller and
> then plays to the callee. How can I make it to play sounds to the
> caller and callee synchronously.
>
> thx.
>
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