I may be mistaken, but I think that astxs will also copy the binary into the 
right place.
I have used it, but do not recall.

When I used it, I had already some altered files in my build, but wanted to 
test something from trunk, so I downloaded trunk, made 
my changes, used astxs and just had the one binary put into the install 
location. (not the whole trunk)

-- 
-- 
Steven

http://www.glimasoutheast.org



"Bart Fisher" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED]
> If I understand, I cd to asterisk source folder and run make - it take card 
> of rest?
>
> Also, when/why should you use astxs?
>
> Bart
>
> Russell Bryant wrote:
>> ----- Bart Fisher <[EMAIL PROTECTED]> wrote:
>>
>>> I need to make a small change (addition) to chan_zap.c. I read
>>> somewhere you can recompile individual module source without the need to
>>> recompile the entire asterisk sources each time at change is made. Can 
>>> someone tell this 'C' noob how to do this?
>>>
>>
>> If you're working in the same Asterisk source tree that you compiled and 
>> installed on the machine, then when you run "make" 
>> again, only the files you have modified will be recompiled.  That is just a 
>> feature of the build system.
>>
>> There is also a utility called "astxs" in the contrib/scripts/ directory of 
>> the source tree that allows you to directly compile a 
>> single module.
>>
>> $ cd /usr/src/asterisk
>> $ contrib/scripts/astxs channels/chan_zap.c
>>
>>
>>
>
>
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