I have commented out case 5, case 2 and case 3, leaving case 1, 4,6,7,8,9.
But when I press "1" on the menu, I hear: " I'm sorry, I did not
understand your response"
if (play_auto) {
cmd = '1';
} else {
cmd = vm_intro(chan, vmu, &vms);
}
vms.repeats = 0;
vms.starting = 1;
while ((cmd > -1) && (cmd != 't') && (cmd != '#')) {
/* Run main menu */
switch (cmd) {
case '1':
vms.curmsg = 0;
/* Fall through */
/* commented out from here
case '5':
cmd = vm_browse_messages(chan, &vms, vmu);
break;
<snip code>
if (vms.repeats > 3)
cmd = 't';
}
}
if (cmd == 't') {
cmd = 0;
vms.repeats = 0;
}
break;
commented out till here */
Jonas.
On 06/07/2010 04:22 PM, Glenn O Larsen wrote:
On Mon, Jun 7, 2010 at 2:15 PM, Jonas Kellens<jonas.kell...@telenet.be> wrote:
I made some changes to app_voicemail.c and recompiled asterisk. Now my
caller is only presented with the menu-choice I want.
However, the caller can still give another dtmf-input and be taken to that
specific menu.
How can I disable dtmf-input 2,3,4 if I only want the menu behind option 1
available ?
In the C code, find:
case '2': /* Change folders */
if (useadsi)
adsi_folders(chan, 0, "Change to folder...");
cmd = get_folder2(chan, "vm-changeto", 0);
then add the lines:
+ cmd = 0; /* Go back to root menu */
+ break; /* don't continue */
so it look like this:
case '2': /* Change folders */
cmd = 0; /* Go back to root menu */
break; /* don't continue */
if (useadsi)
adsi_folders(chan, 0, "Change to folder...");
cmd = get_folder2(chan, "vm-changeto", 0);
add the same lines to case 3 and 4..
Did that help?
--
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