KUJ,
Thanks for the help. I'm still having some trouble and have a few questions.


1) When defining the bmp file name...

<IDLE_DISPLAY ind.anim.IP_500.38.frame.1.bitmap="astlogo"
should the filename be exact or is there an assumed extension of .bmp?

2) Where is the custom bmp file to be placed? The ftp folder that the phone is using to pull the configs or from a web server?

3)Did you have to change the microbrowser section of the ipmid.cfg?
<microbrowser mb.proxy=""><main mb.main.home=""/><limits mb.limits.nodes="" 
mb.limits.cache=""/>
  </microbrowser>

Thanks
Scott






Kai-Uwe Jensen wrote:

Has anyone got this to work? Under Idle Display Animation, the
administrators guide says "For example, a company logo could be
displayed"..





In the ipmid.cfg file, I enabled 'ind.idleDisplay.enabled' (ie changed
it to 1), and under the IP 500 section, I added an entry for the bitmap
that I want to display: bitmap.IP_500.66.name ="arf" but from there I'm
not sure where to go...what do you change to tell the phone to actually
use that bitmap on the main screen during idle conditions?



Here's what worked for me (after much trial and error): Like you did, enable the idle display and define my own bitmap (astlogo). Then, in the <Animations> <IP_500> block, modify the entry for IDLE_DISPLAY to use the new logo:

<IDLE_DISPLAY ind.anim.IP_500.38.frame.1.bitmap="astlogo" ...

And lastly, in <gi> <IP_500 ... you need to properly position your logo.
Mine is 100x36, so here's my ideal positioning:
 ind.gi.IP_500.10.physX="51" ind.gi.IP_500.10.physY="6"
 ind.gi.IP_500.10.physW="100" ind.gi.IP_500.10.physH="36"

I *think* this was all that was needed. After rebooting the phone, it
will initially display a blank idle display (with a small time/date
display). Go into one of the softkey menus (i.e. MyStat or Buddies) and
exit back to the main menu: there's your logo. No idea why it wouldn't
show initially.

Also, contrary to the wiki, my IP500 can display 8-bit bmp bitmaps. The
logo I'm using was created as a Windows Bitmap. A 'file' command against
the bitmap returns "astlogo.bmp: PC bitmap data, Windows 3.x format,
100 x 36 x 8".

-- kuj


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