Hi greg, Yes, I would like to get rid of all audio and video. I would like just to get some statistics. Thanks for telling me which should I remove, in order to activate the file nullrend.so. I give you the list of files I still have in my debug/ folder.
Thanks, Pierre ./mp4vrender.so ./ralf.so ./amrff.so ./files.txt ./cook.so ./pngrender.so ./rmfformat.so ./nullrend.so ./rtfformat.so ./imgrender.so ./rpfformat.so ./imgfformat.so ./cvt1.so ./splay ./smmrender.so ./colorcvt.so ./rppngplin.so ./jpgfformat.so ./ramrender.so ./smlfformat.so ./i420render.so ./drv1.so ./drv2.so ./drvc.so ./rv10.so ./rv20.so ./rv30.so ./rv40.so ./jpgrender.so ./sipr.so ./ramfformat.so ./rtrender.so ./rprender.so ./smplfsys.so ./hxltcolor.so ./rpgifplin.so ./mp3render.so ./giffformat.so ./h263render.so ./authmgr.so ./guiless.cfg ./imaprender.so ./rarender.so ./clntcore.so ./gifrender.so ./clntxres.so ./guiless ./mp4arender.so ./mp4fformat.so ./amrdump ./amrn.so ./amrw.so ./wbmpfformat.so ./vidsite.so ./rn5auth.so ./wbmprend.so ./atrc.so ./rpjpgplin.so ./hxsdp.so ./rvrender.so ./pngfformat.so ./smlrender.so ./hxxml.so ./httpfsys.so ./mp3fformat.so > ----- Original Message ----- > From: "Pierre Savary" <[EMAIL PROTECTED]> > To: "Greg Wright" <[EMAIL PROTECTED]> > Cc: <[email protected]>; <[EMAIL PROTECTED]> > Sent: Thursday, May 20, 2004 6:42 PM > Subject: Re: [Audio-dev] deactivate the audio output > > > > hello greg, > > > > I compiled the null renderer. The problem is that I do not know which > other > > renders I have to delete in order to activate the nullrend.so and to > switch > > of the video and the audio output. I send you here all the files contained > > in my debug folder. Could you just tell me which files should I delete? > > > > Thank a lot! > > Pierre. > > > > amrcomlib.a > > amrdump > > amrfflib.a > > amrff.so > > amrn.so > > amrw.so > > atrc.so > > auddevlib.a > > audfixptutil.a > > audgainlib.a > > audlimiter.a > > audmixlib.a > > audrend.a > > audresamplib.a > > audsvclib.a > > audxfadelib.a > > authmgr.so > > baserend.a > > brushff.a > > brushrnd.a > > clntcorelib.a > > clntcore.so > > clntxres.so > > colorcvtlib.a > > colorcvt.so > > contclntlib.a > > contlib.a > > cook.so > > cvt1.so > > datafsys.a > > debuglib.a > > drv1.so > > drv2.so > > drvc.so > > dtcomcontlib.a > > dtutillib.a > > fileiolib.a > > gifcomlib.a > > giffformat.so > > gifflib.a > > gifrender.so > > gifrlib.a > > guiless > > guiless.cfg > > h263pyldlib.a > > h263renderlib.a > > h263render.so > > httpfsys.so > > httplib.a > > hxijglib.a > > hxltcolor.so > > hxsdp.so > > hxxml.so > > i420render.so > > imap_lib.a > > imaprender.so > > imgcomlib.a > > imgfformat.so > > imgrender.so > > jpeglib.a > > jpgfformat.so > > jpgflib.a > > jpgrender.so > > jpgrlib.a > > libpng.a > > logutillib.a > > mp3codecfltpt.a > > mp3fformat.so > > mp3lib.a > > mp3payld.a > > mp3render.so > > mp4arenderlib.a > > mp4arender.so > > mp4comlib.a > > mp4fformatlib.a > > mp4fformat.so > > mp4pyldlib.a > > mp4vrenderlib.a > > mp4vrender.so > > netioclntlib.a > > netiolib.a > > netsvclib.a > > nullrend.so > > pngcomlib.a > > pngfformat.so > > pngflib.a > > pngrender.so > > pngrlib.a > > protutillib.a > > racompat.a > > ralf.so > > ramfformat.so > > ramrender.so > > ramrendrlib.a > > rapayld.a > > rarender.so > > rdttranlib.a > > realtextcomlib.a > > rmcomlib.a > > rmfformat.so > > rn5auth.so > > rpfflib.a > > rpfformat.so > > rpgiflib.a > > rpgifplin.so > > rpjpglib.a > > rpjpgplin.so > > rppnglib.a > > rppngplin.so > > rprender.so > > rprendlib.a > > rtfformat.so > > rtptranlib.a > > rtrender.so > > rtsplib.a > > runtlib.a > > rv10.so > > rv20.so > > rv30.so > > rv40.so > > rvrender.so > > rvxrendlib.a > > sdplib.a > > sipr.so > > sitecreatelib.a > > sitelib.a > > smil1lib.a > > smil2lib.a > > smilcomlib.a > > smlfformat.so > > smlrender.so > > smmrender.so > > smplfsys.so > > splay > > sysclntlib.a > > syslib.a > > systranlib.a > > unittest.a > > utconsolelib.a > > utillib.a > > utlclntlib.a > > utuilib.a > > vidrend.a > > vidsite.so > > vidsvclib.a > > vidutillib.a > > wbmpcomlib.a > > wbmpfflib.a > > wbmpfformat.so > > wbmprendlib.a > > wbmprend.so > > xmllib.a > > zlib.a > > > > ----- Original Message ----- > > From: "Greg Wright" <[EMAIL PROTECTED]> > > To: "Pierre Savary" <[EMAIL PROTECTED]>; > > <[email protected]> > > Sent: Wednesday, May 18, 2005 9:01 PM > > Subject: Re: [Audio-dev] deactivate the audio output > > > > > > > Pierre, please alway CC the appropriate mailing list, others can > > > be helped by google'ing for questions and I may not always be the > > > best one to answer the question: > > > > > > Take a look at nullrend.cpp and the following variables: > > > > > > const char* const NullRenderer::zm_pStreamMimeTypes[] = > > > const char* const NullRenderer::zm_pAudioMimeTypes[] = > > > > > > > > > Just edit those list to include only the audio you want > > > to throw away. The just build the plugin and drop it into > > > the directory with all the rest. Be sure you remove those > > > plugins that you are replacing with this renderer, like > > > the RArenderer for example. > > > > > > --greg. > > > > > > > > > Pierre Savary wrote: > > > > Hello Greg, > > > > > > > > Yes, I want to throw away the audio. I downloaded the null renderer. > How > > can > > > > I activate it in order to disable the audio output? > > > > > > Take a look > > > > > > > > Thanks, > > > > Pierre > > > > > > > > ----- Original Message ----- > > > > From: "Greg Wright" <[EMAIL PROTECTED]> > > > > To: "Pierre Savary" <[EMAIL PROTECTED]> > > > > Cc: <[email protected]> > > > > Sent: Wednesday, May 18, 2005 5:10 PM > > > > Subject: Re: [Audio-dev] deactivate the audio output > > > > > > > > > > > > > > > >>Pierre Savary wrote: > > > >> > > > >>>Hello everybody, > > > > >> > > > >>>I have a question concerning the audio output. > > > >>> > > > >>>I am using the simpleplayer. I have seen an option for the > simpleplayer > > > >>>command “-0" to deactivate the video output. I would like to do the > > same > > > >>>with the audio output. Could someone tell how it would be possible? > Is > > > >>>there already something implemented to do it? Where? > > > >>> > > > >>>I thank you in advance for all your help. > > > >> > > > >>We use the audio timeline as the master clock, so we generally don't > > > >>disable it. Do you just not want to hear the audio? Perhaps just > setting > > > >>the volume to zero would do it. If you really want to throw away the > > > >>audio then I think you would have to build the NULL renderer and have > > > >>it handle all the audio types: > > > >> > > > >>cd datatype > > > >>cvs -d :ext:[EMAIL PROTECTED]:/cvsroot/datatype co null > > > >> > > > >> > > > >>--greg. > > > >> > > > > > > > > > > > > > > > _______________________________________________ Audio-dev mailing list [email protected] http://lists.helixcommunity.org/mailman/listinfo/audio-dev
