Re: Death Match
OK, now that everything has settelde down and my cousins are currently off playing a video game, I have had a chance to continue on dm development. I'm partly taking a look at pure basic for 2 reasons. For 1, its grate because I would be able to incorporate visuals as well as audio into my games, and for 2 from what we have seen from dragon apps and their use of pb using march masiker attack from space and their other titles, it looks to be very promissing and flexible in audio. So anyways with dm developments, just got to fix a weerd runtime error I get with mission 2 when trying to load a save game. After that I can polish off that part of the game and add in the mining laser system.
URL: http://forum.audiogames.net/viewtopic.php?pid=145165#p145165
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