Getting Started WITH DMNB 2

Since the release of DMNB 2, there have been many DRASTIC changes that players may find difficult to get used to having played the original version. The most notable is the side scroller format being introduced, which brings the game back to the format of Project Alpha. This game has now become a sequel, so the game play is now in line with the DM universe. This includes, but is not limited to being able to buy and upgrade weapons, complete objective-based missions, and fight off hordes of Project Alpha creatures. This getting started guide will attempt to sort out the confusion for new players and should familiarize them with the game.
The first thing every player has to do is create an account. To do this, select "connect to server". Then, from the menu that appears, select "create a new account", type in a username and password, then hit enter. Now, log into your account by selecting "log into an already created account", type in your username and password, and press enter . After you create your account, you will need to create a player by selecting "create a new player" from the menu. Then, type in the character's first name, followed by enter. Next, type in the character's last name and press enter again. Unlike the original DMNB, an account can be associated with ten maximum characters. This may come in handy if you want to create different characters with different skill sets, such as engineer, shuttle pilot, astro navigator, scientist, and communication. After the character is created, log into it by selecting it from the list. Next, select two out of the five aforementioned skills for your character. Once that is done, you will be put on Indderion Station where you can buy your first ship.
Just like in the original DMNB, there are different classes of ships to choose from. However, the two skills you selected for your character will determine what kind of ship you will be able to buy. It is recommended that you start out as a shu ttle pilot to start earning credits. The first ship that you will be able to afford is the firebird cruiser, which is a shuttle that is capable of transporting cargo. To buy it, walk over to the ship yard located at 30, 0, 0 and press enter. A menu appears listing all of the classes of ships that are available. From this menu, select "shuttle and then select the firebird cruiser from the next menu. Finally, type in the name of your ship and hit enter. You can name the ship what you like, so long as the name is not going to offend other players.
Once you buy your ship, you should be told where it is located, but if you missed the announcement, you can use the comma and period keys to review the event buffer, or more importantly, use the detection menu by pressing d. This menu, which will be familiar to those who have played Project Alpha and the original DMNB, lists all objects that are around you and announces their coordinates. You can also check your coordinates by pressing c . Arrow through the menu until you find your ship, hit escape, walk over to your ship, and press enter to board it. You will notice how responsive boarding ships is as compared to the previous version of the game. Now that you have boarded your ship, use the detection menu once more to explore everything that is around you. Once you are familiar with the layout, you can start performing tasks to start earning credits.
The first task you will want to perform is cargo hauling. Although you don't earn large amounts of credits on shuttles, it is a good way to slowly earn enough to buy a more advanced ship, such as a light freighter. To do this exit your ship if you haven't already. Then, on Inderion Station, you will have to head to the ship management terminal, which is located at 40, 0, 0. Here you can do a number of things, from selling and renaming your vessel to loading and unloading cargo. Select "load cargo aboard vessel" from the menu and board your vessel. You sh ould have received an announcement telling you where your cargo needs to be delivered.
Before you can deliver the cargo there are a few things to consider, especially if you have played DMNB 1. There are now two sets of coordinates, galactic coordinates and flight coordinates. Galactic coordinates range from -100 to 100 and are used to represent sectors in space, some of which are charted star systems. Flight coordinates represent individual destinations within that sector. For example, the galactic coordinates for the Soul System are 0, 0, 0. However, the flight coordinates for Inderion station are 20, 20, 20.
Most likely, you will be asked to deliver cargo from Inderion to Federation Command, which is located in the Vigorus star system. However, this system is quite far from the Soul System, which Inderion is located in. So, you will need to use a Warp gate to travel between the two systems. If you haven't already, undock from Inderion by selecting "undock from curr ent spacecraft" from the pilot seat console menu. Then, select "select autopilot destination". You should be shown a list of objects that are near you on sensors. To move to the last object on sensors use up arrow. In this case, the last object should be the warp gate. Select it by pressing enter and then, hit enter on the pilot seat console once more and select "change engine speed". Type the max speed of 20 into the console and press enter. Your ship is now traveling to the warp gate. Once there, You will be told that the destination has been reached. Now, select "enter warp gate" from the pilot seat console. You will be told that the warp gate transit is complete and what star system you are entering. Next, select Federation Command from the select autopilot destination menu and set the speed to 20 again. Once you reach Federation Command, dock on it by selecting "dock to another spacecrraft" from the pilot seat console. Exit your vessel and locate the ship management terminal th ere. Remember to use the detection menu if you are lost. At the terminal, select "unload cargo from vessel" and choose your vessel from the menu. This menu only appears if there are multiple vessels nearby. You should be told that you have received credits for the delivery of your cargo. If you wish, you can use the same terminal to reload your vessel with more cargo and bring it back to Inderion.
I hope that this guide will familiarize new and veteran DMNB players to the new layout of the game and the many new features present in this release. Even old concepts like cargo hauling and asteroid mining are implemented in such a way that they work very differently from DMNB 1. In my next guide, I will cover how asteroid mining is done, which will allow players to earn even more credits, which eventually will allow them to buy new ships, weapons, med kits, and other important items that they will need to succeed.

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