Re: Colors - A New RPG aiming to be both mainstream and for the blind
@Sandslash - There is a config file currently that you can toggle between accessible and force graphic modes. If you have accessible and forced graphics, it activates both graphics and accessibility for streaming purposes.
[ a-t ] SLJ - The problem with porting the TTS engine to consoles is that I don't know what they support.
Currently I'm coding it in Game Maker for fast implementation, and while it can export to PS4/XBox, I don't know if Game maker can currently utilize the libraries necessary to make it talk. In addition, I don't even know if those libraries are good enough for what I need.
I could utilize a custom tts library but again the problem of using it in the game comes up.
If I manage to take off with this game I might get it ported in a more portable language and go from there. But yeah.
Although, to be honest, I don't see the point in getting a console for one game... lol
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