Re: Redspot, blood and paril. First public beta released!
hi, i'd not like to see the map size decrease, as that would make it too confined and easy to hunt down everybody. also, you need room to run away! ahaha. on top of that, sometimes it's a good thing to have lots of distance around you, so that you can spend some time gathering supplies, before going hunting players. that's unless you run into one while you're searching! ahaha. as for the lag thing, like i've stated, i don't get this happening. my ping is almost continually stable at 4 to 600. even during jumping. so not sure what's going on for others. but it's not a server wide problem. sounds like it might either be a connection problem as i've said before, or even worse, something related to how much processing power it's requiring to perform actions like jumping. i don't know what kinds of systems everybody has, so i can't say if that's a potential p roblem or not. i'm on a core i7 quad core with a max of 3.4 gigs. so perhaps my system can just blast through any load it gets. but like i said, don't know if that's contributing to peoples problems or not. hard to tell.
Hi, are you talking siriously? 400 til 600 good? I think this ping is enough to let you send a message in three minutes saying lag lag lag, and conserning the processer thing is out from the topick because this is just an audio game, and not graphical one; most of the times it doesn't need any strong power to run it.
And about the map I think it's good to stay as it is.
just one thing defender said it before: the jet is not updating the cords while you are tracking someone.
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector