Re: C++ or BGT

I think the first question to ask here is, how much programming experience do you already have to start with?

As for Python, it handles memory management and free's up memory using a process called "Garbage Collection". If written properly it will never "run out" of memory, though that depends on the system your working with and how you write the code. Contrary to what some people may think, open world games are not loaded into memory all at once because this would require a vast amount of memory and processing power that target systems usually don't have. Typically such games load only the players immediate area into memory, removing and loading nearby sectors as they move so the world actually loads around them, things like characters or game persistent variables are then handled abstractly in the background. This is partially why games have "draw distances", which sets how much of the world to load around them.

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