I haven't honestly tried an undead in a playthrough yet. I really hate grinding. Belaard is also dead meat against magic and ghost too I think. My magic ninny on last playthrough was enchandithol. Belaard doesn't really have anything too dangerous that's gonna take me out in one round, but every round I spend sleeping is a round it can take hp off that I can definitely use in upcoming fights, so we'll have none of that. Or that, or that, or that, or that, or that either. Maybe he could put in something to where it doesn't keep using the same status move round after round after round after round and it varies it up. Like it could scorch or sleep or whatever a couple of times then go to something else to do damage then back to scorch or confuse or whatever then back to damage. You know, for those fights that just won't end. Also, I'm so happy the tamers don't have access to infinite herbs, because that would really, really fail, especially if you couldn't end it in one hit.
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