Re: pack in bgt

Go read the documentation and add files to your pack. But, here's how you would take the files for use in the game.
sound s;
void main()
{
set_sound_storage("*");
// this assumes you want to pack the files in your executable. Otherwise, replace the "*" with "sounds.dat"
set_sound_decryption_key("somestupidkey", true);
s.load("something.ogg");
s.play();
}

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