Re: VGStorm Presents Manamon, a new fully featured RPG!
I'm conflicted when it comes to either taking 2 or 3 rounds to kill something, or taking a couple rounds to buff yourself and then killing it in one hit. The first will use up your attack's usage points quickly, and the second just seems like six on one hand and half a dozen on the other. I just find that, in a lot of cases, the game doesn't really allow for a lot of setup beyond sending out the right manamon to start fights and making the appropriate choices as you progress through the opponents' teams. Also, daring comeback is really a bullshit move. Yet another example of how it's best to hit first, and kill fast, or end up stuck in a heal/revive loop.
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