@Slj, are you trying to enter the arena itself? Rather than the portals to go to the next area?
I'll try and explain how it works.
First thing to note is that the screen doesn't scroll.When you tap on a square it's like moving your peace on a chess board, thus you need to take note of where your peace is and move it (vertical navigation in vo is very much your friend since then flicking left and right you can examine the squares horizontally from your position, and up and down lets you examine vertically).
the game has one, and only one layout (very different to quest to the future and it's dungeon floors). The arena itself where you fight monsters is on the very central square of the screen (at square 12 I believe). the eight squares surrounding the arena are all empty space, but the four other buildings are set immediately around the arena beyond those eight squares.
When you begin you'll be on the exit portal at the very bottom
center. Here is where vertical navigation is your friend, since immediately above the exit portal is an empty square, and then one above that is the arena, so to get into your first fight go north twice.
to find the shop, it's east into the empty space from the arena then east again to the shop, the vault is west, and the portal to the next arena when you've finished all the battles is up.
I've actually considered doing a brief podcast of the game to explain things which might actually be a good idea, since the game is very easy when you get your head around it, it's just mildly difficult to explain a spacial layout of a static board, even a highly predictable one in text.
_______________________________________________ Audiogames-reflector mailing list Audiogamesemail@example.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector