Well fare enough if you think that fits better with the game, though personally while I am really not into racial disadvantages or minimaxing, I actually rather like having a racial advantage or miner quirk to play with just to remind me that I am! that race, indeed this is largely why I chose human since it really didn't seem to matter to me where as having an addvantage might have made me consider the choice a bit more. Also of course, If you made the racial advantages more in the manner of specific editions each race started with you might even consider letting characters earn those abilities later through quests given by each race, indeed rather than the above suggestions about certain races gaining skills mor quickly, you might just have it that certain races start! with some skills at higher levels to reflect their early life and racial culture.
So, a dwarf would start with haggling at 5 and axes at 5, but obviously other races would catch up soon, and even if the dwarf had the ability to get better prices for goods, other races could learn that ability by doing a dwarven quest.
As I said, this is your game and your decision, it was just that racial changes were something that occurred to me.
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