Nate: hello players! I'm done playing around with the code for manual, and it now is improved in the following ways: 1. It now jumps between sectors correctly. 2. It has a proximity alarm, see the change. 3. It hauls roids! 4. There is a slight, like 0.5 second pause, between each move, so no spamming it! 5. If your ship, and another ship, are in the same place at the same time in the same sector, you will smash into each other. For smaller verses larger ships, this can be devistating. 6. Our server can do floatingpoint suspends, not important to any of you, but I just had to announce it, because woot
I have also made some vast improvements to our help system, and we have some smashing events coming up in the next two days!
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