Re: Sighted Gamer/Dev, trying to get how best to present spatial data

The only thing that comes to mind is maybe soundrts?  Have you taken a look at how that's done?  Though that's an rts and not a tycoon game, so maybe it won't help out that much, but that's all that comes to mind at the moment.  Their are other sighted devs on here like Aprone, maybe he can offer better input?

_______________________________________________
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : nerdygentleman via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : nerdygentleman via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Aprone via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : crashmaster via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : blindndangerous via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : nerdygentleman via Audiogames-reflector

Reply via email to