Re: Discussion about Blind Accessibility - the next steps?
Ah well, alright.
Hmm, are you handling your area's as static maps/screens that characters move between? Not unlike in Braillemon/Zelda/etc? The image seems to suggest something like that.
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector