Re: death match project alpha update public beta
Greetings all. A few changes to asteroids, so listen up. For those who have had difficulty locking onto asteroids, that is attempting to lock and finding it takes an eternity, I did not realize that when you were clicking lock onto asteroid it was picking the furthest one that was still in tractor beam range and attempting to pull that in. Thus, if you have multiple asteroids with in your tractor beams range, you will now be prompted to select from which asteroid you wish to pull in, the menu will also show how far an asteroid is from your ship. I suggest finding the closest one. In addition, clicking unlock from current asteroid will now instead of simply telling you that your already locked, will now abort the locking procedure if your locking onto an asteroid but haven't fully locked. Enjoy.
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