Re: Warsim, text based randomly generated stratogy
Hi. Is there any way you can separate the background music from the randomly generated music? I, for example, like to play with the music turned off, but would still like to hear the bard music It's impossible to do this when turning off background music is a master kill switch.
I'm really looking forward to regular _expression_ matching if you do decide to implement it. I can already envision sounds for victory conditions, losses, scourmish/raid/invasion variables, etc.
Kai
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector