The offline story got removed a while back, and an offline mode I personally don't feel would add much, as it's meant to be an online audiogame.
And in other news: We've been testing buildings and I have several ready to be added in when the update is live....here's a tentative list of the buildings so far:
Shelter (alreaydy in and works)
Spaceport (buy/sell ships and transfer cargo)
Refinery (turns raw wood into buildable materials)
Warehouse (stores materials)
Mine (mines materials)
Sand Mine (mines sand for glass, needed for buildings)
Airstrip (planes, yo)
Vehicle Plant (for building the planned ground vehicles and fixing them up when you inevitably hit something)
And....a few more I won't spoil.
Side note: Guys, it's hard to find a forest planet, so if you find one on your travels...claim it, don't give up.
Also, yeah, sand is planned to be a resource you need for glass, which is needed in buildings like spaceports, and other stuff.. Why sand? Because you melt sand to make glass. Chemistry, folks.
Reality Software Team
P.S. Oh, one more thing, we're working out details of faction upkeep. You don't get all this without a cost....more details to come....
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