Re: DT in BGT
Ok, so if I can legally assign a vector it's value by adding two or more other vectors, then to get total, or net, force, I should be able to say something like:
vector NetF()
{
vector NetF = (imp+lift-drag-grav);
vector acc = (NetF/m2);
}
So I tried it, and this is what the compiler says:
On line: 90 (19)
Line: vector NetF = (imp+lift-drag-grav);
Error: Invalid operation on method
The character at (19) is a plus sign. But I thought we just established that it is perfectly okay to say vector A = vector B + vector C? Which is all I did here. Vector NetForce equals vector imp plus vector lift minus vector drag minus vector grav. Where's the issue?
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