Re: Redspot, blood and paril. First public beta released!
er... Connor? I'm not really sure where that logic comes from, but it's quite a slippery slope if you ask me. Having a couple starter items to get away from op players so you can grab a couple things before fighting would not further endorse people to complain about starting hp and shields being too low. Firstly they've already and still to this day do it, and second I don't see how giving them items which would give them a bit more of a chance at survival would cause them to beg for more. And if some people did beg for more starter stats if this change were implemented, would it really be the end of the world? Or, could Sam just ignore them and decide not to do it?
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