Re: The Forest That Lost Its Voice (A Game For Audio Game Jam2)
Thanks for Joseph for the input!
Joseph Westhouse wrote:
A quick note about in front/behind perception and HRTF—sometimes putting sounds behind you through a bit more of a low pass filter than is recommended in the default HRTF settings helps the player differentiate more easily. It's a good balance because, while it's not strictly realistic, it is also subtle enough that it doesn't make the audio sound super weird.
That's a good idea, I'll have to give this a try.
Out of interest, would you like to share which tools you choose & for what reasons?
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