Re: NHL 18 Discussion

@ea_accessible well, yeah sounds of the puck hitting things being increased might help, especially for example if you could add some sound or something to know where the puck is moving. Let's say for example that you take a slap shot from the blue line and miss the net, it would be nice to know if the puck is going along the board from left to right or right to left, etc to know where to go to get it back or forecheck. By listening to some videos on youtube it's pretty obvious that knowing when you have control of the puck in NHL 18 is not always easy, since the commentator is not always mentioning which player carries the puck. So it would be nice to have the commentator mention the name of the player who grabs the puck more often if that's even possible. Having ways to know your position on the ice would also be nice. Personally I think playing defense is practically impossible, since there is no way to know where the puck is as well as knowing where the defensive player
you're controllingis, so you pretty much have to trust your AI partners. One important thing that might be pretty easy to implement: during faceoffs a vibration feedback right before the referee drops the puck would be nice and allow us to have a legitimate chance to win the draw. I'm definitely not expecting for all of these ideas to be implemented, but I do think they're worth mentioning. Again, I personally want to thank you for wanting to work on NHL games. The fact that EA is willing to make some of their games accessible is a huge step forward for the community.

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