Re: Warsim, text based randomly generated stratogy

@Dark, lots of great ideas, also as for they wouldn't speak to you, it should say why, they are likely xenophobic which means unless they are the same race as you they wont speak to you, they will agree to peace but don't want to be diplomatic with you in any way, it does happen but it's random who is spawned as xenophobic or not.

I tried the kingdom and race idea but it always goes beyond one line and looks ugly, HOWEVER, as a personal option, why the hell not, it's your game you should be able to decide, I will be adding this!

The champion system if I'm honest was added very very early into development, they cost loads, were added before other staff and thus come with no attached data aside from strength and name, I want to change this over time to have them as additonal leaders in the army next to your general, they do help slightly in making your army stronger too though!

Female characters are needed I agree, I tried by adding Harpies and Witches to the game (two female only races) but a bigger change is needed with female versions of each race, there is a little difficulty with female faces due to persistant hair but I have had some luck in making female faces, so I'll be working on it at some point, Red Sonja is a badass too!

I like the idea of Queendom's and Matriarchal titles, I think that will add to the mysterious fantasy theme if you can find all sorts of wild kingdoms!

Weaponry is one thing I've been thinking about, I made a tool before I had worked on warsim or the wastes called Aurum, it was a dynamic random weapon generator capable of creating quadrillions of random fantasy weapons, it was what got me into random generated content and fuelled my obsession with it. I have always wanted to have it in a game, but as the game isn't an first person rpg and you have no inventory its difficult to add, my plan eventually is to have special weapons for each nation (who can trade them, ie an ork kingdom that forges the best weapons, they could sell them to your enemy and give your enemy an edge) but I agree, especially in the arena, you could judge a fight by what the fighter is kitted out with as well as their title, something along the lines of 'Ooh, that guy has a glowing blood-ebony longsword, he's going to toast that guy with the wooden staff'

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