Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
I find that most battles with more enemies than you have party members are going to cost you more than they're worth, so I tend to run away, pick enemies off in ones and twos.
Whatever spoilers I find, I'll either keep vague or put beyond some sort of barrier so that someone won't stumble on them without at least a bit of warning. So far I have no spoilery questions of spoileriness.
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