Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
In some cases, I think what's happening is that it's locking onto Hope, who's moving.
And in that last post where someone mentioned the game locking up, are there any more details that could help the team find out what caused the issue? That reference is kinda vague.
Heh, once the skill acquisition issue gets patched up, I feel like the game's going to get even easier. The first real boss I fought on normal was tricky-ish, but I now have access to better gear and skills/spells, particularly the AoE one, so I don't really foresee any further difficulty in the game. Who knows though. Maybe I'll get surprised. I'm just concerned about the way formulas scale, given all the ridiculous sneak attack/cripple/lightning damage I'm seeing in the spoilery logs that have been posted.
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