Re: SoundRTS, a real-time strategy audio game

bonus_height = 1 for units like towers or giants. Really tall ones. Even if they are at a lower ground, they should see all the units on a plateau. Air units have a height of 2. I'm not sure if I will keep this parameter.

In the modding manual, shortcut is in the style subsection.
https://github.com/soundmud/soundrts/bl … odding.txt

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