hey guys, just got back to playing more six swords and found one of those gates of smoke. I must say to Joquinta, fantastic experience.
Most things in the game because I found some good money early on and some fortunate equipment for sale, I plow right over. The gate of smoke (a gateway to demonic realms) was one of the first times in a long time where I had actually feared for my heroes. It was a small dungeon with only 3 effective rooms, with monsters only in 2 of them, but scary nonetheless. The text description is fantastic! also, those class D demons are no joke! It took me forever to wear those guys down. Thank god I only had to deal with 3 at the most at one time.
also, should I feel evil? I went to a disused tower (a castle dungeon for those who haven't found them) and was exploring around when I started having to wail on pilgrims. They were probabl just on a journey to visit this as a religious martyr's site, and then I go in, they approach me and I murder all of them.
It was an easy dungeon in contrast to the gate of smoke, but just sometimes when the game tries to pick appropriate monsters, it can sometimes get a little crazy what it puts where. (don't change it Joquinta, it's delightful!)
also, the elite humanoids are pretty cool. such as the new upper tier bandits, and the dwarf fighters. I'd like to see more like that. Also, what determines when we go after one of those elite guys, there seems to be no rhyme or reason to it. And is it my imagination or are group fights less likely to flee when they have more elites left?
Finally, been wanting to ask this for a long time, but what are the current mechanical benefits of frostbrand and flaming weapons? it doesn't show up in their stats, they are very expensive (especially the frostbrand ones) and my cheaper weapons are shown to do more damage right now.
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