Re: The racing auditory display (RAD)

Rather than focusing on the state of the industry, a much more productive discussion would be about the comparitive merits of the idea itself, its combination of rally co-driver style speech to tell you about upcoming corners with audio tone cues to portray your angle and horizontal position on the track.

There are more people reading this thread than just the people commenting. If you have any good ideas on what works and doesn't work, any ideas about how it could be improved, any ideas for entirely different systems that could help popular AAA racing games become more accessible for blind gamers.

I heard a lovely quote from a rally co-driver the other day... "if I time my prompts well it would be possible for the driver to drive with the windows painted black, at full speed"

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