I figured that'd be your next question. smile...
Their isn't a function to create a timer, though that should have been one of the first things Aaron Baker inplimented when he made the stage builder.
So, seeing as their's no timer function, I had no choice but to place a time bomb outside the player's range and set it for 1 minute.
Then I made a dummy virus with minimum stats and no sound files; press escape on said prompts; and placed it 1 tile away from the bomb with instructions to end the stage when it was killed; essentially making it the stages boss that no one ever sees.
Once the bomb goes off, it triggers the end of stage event, and you have a timer!
Then I just needed to place a stage transition at the point where the stage is supposed to end and something like a steel data so the player can't ever get to the bomb; if it's in a place where the player could go, and, tada! Stages with timers!
It's in the stage builder manual to; just in case you forget...
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