Re: blind characters in games of any media, present and discuss.

Hi.
@Crystal D: No, Katawa Shoujo is not accessible, since it too also uses RenPy, which to my knowledge, was pretty common for indi visual novels.
The only way I see it is to use NVDA's OCR function. That's how I've been playing the game, mainly because, let's just say the color scheme used for the dialog box in DDLC, with white letters on a pink background, doesn't work well for low vision players. It hurts my eyes, lol. Invert colors didn't help either, so I had to use NVDA's OCR function. Same goes for mods of DDLC like Monika After Story. The poem minigame where you pick a total of 20 words is fine though, since it's basically black letters on a white background. Katawa Shoujo is a similar boat here, since you also have to use NVDA's OCR for reading the dialog, though actually selecting the predefined responses is a nightmare. So really, NVDA's OCR is mainly used for reading dialog boxes, if anything.
I didn't know that RenPy had a self-voicing function in it.
Certainly back to the discussion at hand, @Dark, I'll have to check out the book you mentioned, it sounds pretty cool.
As for the whole using your disability to your advantage concept, I haven't watched that much Bleach, but I did hear about that part of the anime from reading the Bleach Wiki articles. I really need to watch it again, but from what I heard, it sounds pretty neat.

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