Thanks for commenting! I'm not quite sure what you mean when you say the background music isn't in mono because it doesn't come from a speaker in the main world... why does that change the fact that it should be in stereo? I'm also still very much skeptical about the combat in this game... this is 2018, we should be developing combat systems with more complexity. To date, the most complex realtime combat we've found is in Japanese games and online fps games... everything else is hear and react, much like a bopit game.
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