Re: SoundRTS, a real-time strategy audio game

I came up with two other ways to solve the problem of farmers.
1: Now repair and construction is a module, if it can be separated, then the problem is solved.
That is, construction and repair have nothing to do with.
2: Farmers can add an option to upgrade to the builder. We can find and press Enter as a, and then the builder can also become a farmer. Press a to find and press Enter. The two modes can be switched at will.
I personally feel that the first suggestion is the best.

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