Re: Conveying detailed information to a player

Yeah Swamp and STW would be good to check out in this respect. Swamp does expose coordinates but it does lots of other things too, including the aforementioned beacons.
Games like SBYW, the tombhunter remake, and Perilous Hearts use a four direction viewer. and SBYW and TH add a camera to that.
Sarah and the Castle of Witchcraft and wizardry, along with GMA Tank Commander use a 360 degree object browser, while Lonewolf can do a circular audio scan that has different sounds for objects around you, similar to Swamp but slower.
You can remove coordinates and even exact distances from this and just use directions, or at least reduce the viewing range.
A similar function in a minimap format kind of like Three D Velocity would work too.

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