Re: Dynamic Deck engine with sample game, by Aprone
I didn't have time to add in a saving and loading feature, but I've posted a new version.
It turns out the compiling feature was having some conflicts with the newer way variables were done. It was still looking for the old "good" and "bad" system, which was causing some bugs. That's why the music wasn't working, so I'm Very glad that was mentioned here.
I didn't update the readme, but you can now use Action3= and Option3=, all the way up to Action7= and Option7= if you want to have upto 7 options on a card!
I highly suggest recompiling any games you had previously compiled, just because this new version fixes bugs that may have compiled into your past projects.
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