Re: Reflecting on gaming in general

  Do we want movies and games to be one and the same or should we let movies be movies and games be fun?

YES THIS!
Who decided that games need to be politically relevant high literature, costing millions to produce? At some point, we need to lose the word "video game" and break it into multiple terms that distinguish interactive movies from ... I think the word would just have been "games" before the line got so thoroughly blurred, but it still feels insufficiently nuanced.
Of course, audio games don't have that problem. They have all the other problems. You know, I take back my apathy toward virtual reality. The sooner it arrives in earnest, the sooner the categories will be able to do their own thing without people interested in one side flaming the other side for not meeting their radically different expectations.
Wait, no. We're already a tiny, tiny community ("market" would be an exaggeration, ne?). Splitting it even further would probably just kill any hopes of either getting out of the dark ages. The Sim side would at least get more accommodations from the mainstream, I guess. hmm
(The troublesome bit is that these don't have to be mutually exclusive. Marvel and Disney have a long history of hit-and-miss games based on their properties, which seems to persist with the popularity of the latest Spider-man game. Square, Star Wars, etc also fit both worlds.)
... I should have read the article before replying. yikes

[edit]Yep, shd've read it first. Perfect Dark does sound like it gets the best of both worlds. What does "The Market"® think?
As for 21st century game characters with any memorability... umm... ... Master... Chief? Altaer? Enzio a deltore? Sora / Riku / Kairi? ... yeah, no, none of them really approach Mario-and-Sonic levels of household name. sad
[/edit]

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