Re: The right way. Choose between C# and Python for audio game development

Hi.
Your overthinking this. Everything I read in that post sounds like you are giving up when things get a little hot. You will never succeed at programming if you do things this way. If you really want to do programming, pick one language and stick with that until you understand what you are doing and can do things without thinking too much.
As far as worrying about whether a language is slow or if you can't understand something, work at it until you can understand a particular thing. And don't base your decision on how other people's games and apps run. Maybe sound rts is slow because it was coded badly or maybe it's something else entirely. If you wrote something similar in python it might run faster than sound rts or it might be even slower.
If you ask ten different programmers which language is the best you will get ten different answers every time. What do you think about c# or python? Which one best suits your needs? These are the questions you need to ask and answer yourself.
Hth.

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