Re: SoundRTS, a real-time strategy audio game
How do you configure the server for a specific mod and/or soundpack? Do you have to modify the mod= and soundpack= lines? What happens if players aren't using that particular soundpack or mod? Does the server work with anythingi f you leave those lines blank after the equals sign?
I just ran the server executable on my VPS in wine. The only thing I changed is the name. Is it possible to use different versions to connect to a server or must the server match the game version?
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