Re: Virtual World has been released

Hi there guys. So this is an important question I'd like to ask. I think I've raised this question a lot of privately. But here we go.
So, I've been wondering if it would have better converting the game to python, or keep it in BGT since the code is on a stable point and it has a medium size I'd say. The pros for me would be:
1. Better error handling. I am running the server on a 512 RAM linux VPS. The server hasn't crashed yet, but if it will, there's no way I will be able to catch the error. With python I can easily log the error, and in a test server I've done that.
2. It would probably not consume all of the CPU and RAM of the server.
3. I could possibly wrap the protocol to SSL.
4. I could use JSON really easily for things I've planned to release
5. As much as you guys couldn't care less,  I could possibly make the game cross platform and have a linux version too. I'd exclude mac because I have no money.
6. The map engine will be probably and I repeat probably modded to support _javascript_ scripting. I am still testing this so I have no clue if this will turn out to be good, or it will be a total failure.
7. Email support will be so damn, fucking, easy to handle.
cons:
1. You guys will have to wait a bit, because obviously the conversion will take time, but if you'd like to support the server and the project feel free to donate.
2. The players data is saved in a different format from the new server, so I don't know if the data will be actually converted to the new format or deleted.
3. Your maps will have to be converted in the new language if there will be any, which could be JSON or _javascript_.
Do you guys think it's worth the time? Do you think this game should continue living, or, should I just quit developing it?
Should I convert it or should I keep it as it is? Feedback is extremely appreciated.
Thanks in advance.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : Sam_Tupy via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : omer via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : raju . laini . 20 via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : pates via Audiogames-reflector
    • ... AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector

Reply via email to