Re: Creating an audio game using Sable (video 4), by Ebon Sky Studios

S few questions. Is it possible to select an area of the map for the enemy band gto affect, example I want to have guards only be incountered on a certain part of a dungion. Second, will it be possible to make weapons have their own type of ammunation? Third, will you be able to make shops that you could select what items you want people to be able to buy? Fourth, will it be possible to make it so a player has to do something to be able to go to the next map, example, you have to defeat a goblin boss in order to get a key, thwemn you have to go to an adventurer and  tell him you found the key, then it would play a cut scene of the party leaving that area, or as an example with A Hero's call, you can't go into the forrest until yopu complete a certain quest.

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