Re: GoldGun Episode 1 finally released on app stores!
One thing about which I'm very curious and can't stop semi-doubleposting is that, if any, what the reasons your team decided to startup as audiogames development team are.
I think the term "audiogames" in this context can be interpreted in two ways: ones that we, blind players, come up with the word "audiogames", and games which simply focus on audio or blindness such as Blind. You mention that your team is currently starting as an indie "audiogames for the blind" dev, not selecting the second path I raised. Can I ask what interested you in games for the blind, blind individuals or visual impairment itself?
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