Re: Nature Binaural Audio Demo
Hello.
@SemihBudak, thanks for creating this engine!
Playing the map even in the alpha stage is fun for me.
I have 2 questions,
at the moment, the player can move in x and z coordinates, so what is the usage of Y coordinate?
Is there going to be jumping or climbing up a tree or like this planned to the be added to the game?
and I guess that if you add an object to the game and expand it for more than 1 square, sorry I can't explain myself better in english, for example look at my map example:
w:15-16,0,17-19
so i've added water for 2 square, so the game plays and loopes 2 water sounds next to each other, and it will make the sound effects uncomfortable and very unreal and make the game noisy.
suppose that I want to add a river with 20 square long, the game will play 20 water sound next to each other at the same time.
thanks for understanding and sorry for my poor english vocabularies.
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