Re: My idea to encourage people to use Python and make more games with it

Camlorn_audio uses OpenAL. It's pretty easy to use, but has some serious issues. The biggest is the limit on the number of sounds, and that it crashes if anything is garbage-collected. I also find the format restrictions (as in, I am required to go convert every single file I have into mono) annoying. I mean, a lot of my stereo sounds are stereo because Javasound wouldn't let me adjust their position if they were in mono. If there was some way to slice stereo files into two channels that picky sound engines could handle (and then install that into all the sound engines GRR)...
... But yeah, if OpenAL is on the table, Camlorn_audio made it far more usable, and I have a sound_pool class that uses it (and defaults to pygame for unsupported formats). I need to upgrade it to better support eax, and to use dictionaries to keep sounds from being collected. I also remember there being some other unpleasantries in how that sound_pool turned out, the last time I went back to look at it.
Also, camlorn_audio is deprecated and Camlorn said emphatically that it is a bad idea to use it. IDK if it's forward compatible.

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Liam via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : tmstuff000 via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Liam via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : ivan_soto via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Dragonlee via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ilya via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Liam via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Amit via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Liam via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Liam via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Liam via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
  • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector

Reply via email to