Re: I Wanna Smack Python Upside the Head
@41, again, what Ironcross32 and I have been trying to tell you is still perfectly acceptable. Most clones and crap these days have been (partially) because of BGT and its simplicity. Someone can just get the source code of these games and run with it. The idea of BGT is a good one, but it tends to encourage the exact behavioral patterns we have seen. The simplicity gives people who don't know how to actually develop good quality games the idea that they can just sit down and instantly start coding a game and the engine will do all the hand-holding. Python does not give such an experience. Python will hold your hand, to an extent, but will certainly let go if you mess up. It is forgiving, to a degree, but isn't as forgiving as BGT is. Python will push you to make good applications, and good products. It will encourage you to make cross-platform apps. It will (pretty much) make you put in all the effort you can to make your game, app, or whatever, the best it can be. C++ is far less forgiving than Python is. But I don't want to push people into learning that purely because its a far more complex beast than Python is, and it has many misconceptions that people need to get over before they can start down that road. But that's a topic for another day.
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