Re: Getting started with coding audiogames in Python?
I myself have been thinking of picking up Python, So here's my question before I undertake learning another language. With all of the talk of no longer supported or updated libraries that I've seen in this thread, and no modern alternatives to them, I want to make sure that this isn't going to go the way of BGT, where basically everything is abandoned and we're just left in the lurch. Is there a better language other than Python that actually keeps their libraries up to date? My question is, if Python is so popular, why are all of these libraries being abandoned and not updated?
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