Re: Some help with a script.

So I have no idea how SBYW does it, as I've never played and may never will.
However, that being said, my advice would be to use numbers to represent things, such as 1=tree, 2=farm ETC.

good reason to use python right there, you can just use pickle.dump(file, map)
And you won't have to worry about a lot of the back and forth.

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