Re: X3: Terran Conflict, like Smugglers on Steroids

Also, a question regarding exploring of sectors.

Let's say I jump into a sector and look up the log file of the stationary objects available. Let's also say that there are production complexes for shields, medium weapons and warheads.
I now look through my auto pilot destinations and find the shield and medium weapon complexes quite quickly, but not the warheads one.
I now would enter the coords of the warhead complex into my auto pilot, but wouldn't then the auto pilot crash into the production complex? So, when I want to fly to a stationary object, how far should the coordinates I enter into the autopilot be away from the target?
And, if I, let's say, leave the sector and return with some new goods to sell, do I still need to enter the coords of the warheads complex again or will it already show up in my autopilot destinations so I can plott a clear course to that one? I noticed that it happens with gates, I did some exploring today, so I am just wondering if it's the same for the production complexes.
For some strange reason though, when I enter the coordinates of a gate and engage the AP, it takes me to the coordinates, but I don't find a new gate on my scanners. Also not sure why that is.

Greetings Moritz.

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